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firmware/src/platform/esp32/ESP32CryptoEngine.cpp

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#include "CryptoEngine.h"
#include "configuration.h"
#include "mbedtls/aes.h"
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class ESP32CryptoEngine : public CryptoEngine
{
mbedtls_aes_context aes;
public:
ESP32CryptoEngine() { mbedtls_aes_init(&aes); }
~ESP32CryptoEngine() { mbedtls_aes_free(&aes); }
/**
* Set the key used for encrypt, decrypt.
*
* As a special case: If all bytes are zero, we assume _no encryption_ and send all data in cleartext.
*
* @param numBytes must be 16 (AES128), 32 (AES256) or 0 (no crypt)
* @param bytes a _static_ buffer that will remain valid for the life of this crypto instance (i.e. this class will cache the
* provided pointer)
*/
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virtual void setKey(const CryptoKey &k) override
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{
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CryptoEngine::setKey(k);
if (key.length != 0) {
auto res = mbedtls_aes_setkey_enc(&aes, key.bytes, key.length * 8);
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assert(!res);
}
}
/**
* Encrypt a packet
*
* @param bytes is updated in place
*/
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virtual void encrypt(uint32_t fromNode, uint64_t packetId, size_t numBytes, uint8_t *bytes) override
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{
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if (key.length > 0) {
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LOG_DEBUG("ESP32 crypt fr=%x, num=%x, numBytes=%d!\n", fromNode, (uint32_t) packetId, numBytes);
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initNonce(fromNode, packetId);
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if (numBytes <= MAX_BLOCKSIZE) {
static uint8_t scratch[MAX_BLOCKSIZE];
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uint8_t stream_block[16];
size_t nc_off = 0;
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memcpy(scratch, bytes, numBytes);
memset(scratch + numBytes, 0,
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sizeof(scratch) - numBytes); // Fill rest of buffer with zero (in case cypher looks at it)
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auto res = mbedtls_aes_crypt_ctr(&aes, numBytes, &nc_off, nonce, stream_block, scratch, bytes);
assert(!res);
} else {
LOG_ERROR("Packet too large for crypto engine: %d. noop encryption!\n", numBytes);
}
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}
}
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virtual void decrypt(uint32_t fromNode, uint64_t packetId, size_t numBytes, uint8_t *bytes) override
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{
// For CTR, the implementation is the same
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encrypt(fromNode, packetId, numBytes, bytes);
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}
private:
};
CryptoEngine *crypto = new ESP32CryptoEngine();