mirror of
https://github.com/meshtastic/firmware.git
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595 lines
20 KiB
C++
595 lines
20 KiB
C++
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#include "configuration.h"
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#if HAS_SCREEN
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#include "CompassRenderer.h"
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#include "NodeDB.h"
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#include "NodeListRenderer.h"
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#include "UIRenderer.h"
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#include "gps/GeoCoord.h"
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#include "gps/RTC.h" // for getTime() function
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#include "graphics/ScreenFonts.h"
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#include "graphics/SharedUIDisplay.h"
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#include "graphics/images.h"
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#include "meshUtils.h"
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#include <algorithm>
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// Forward declarations for functions defined in Screen.cpp
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namespace graphics
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{
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extern bool haveGlyphs(const char *str);
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} // namespace graphics
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// Global screen instance
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extern graphics::Screen *screen;
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namespace graphics
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{
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namespace NodeListRenderer
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{
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// Function moved from Screen.cpp to NodeListRenderer.cpp since it's primarily used here
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void drawScaledXBitmap16x16(int x, int y, int width, int height, const uint8_t *bitmapXBM, OLEDDisplay *display)
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{
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for (int row = 0; row < height; row++) {
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uint8_t rowMask = (1 << row);
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for (int col = 0; col < width; col++) {
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uint8_t colData = pgm_read_byte(&bitmapXBM[col]);
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if (colData & rowMask) {
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// Note: rows become X, columns become Y after transpose
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display->fillRect(x + row * 2, y + col * 2, 2, 2);
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}
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}
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}
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}
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// Static variables for dynamic cycling
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static NodeListMode currentMode = MODE_LAST_HEARD;
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static int scrollIndex = 0;
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// =============================
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// Utility Functions
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// =============================
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const char *getSafeNodeName(meshtastic_NodeInfoLite *node)
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{
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static char nodeName[16] = "?";
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if (node->has_user && strlen(node->user.short_name) > 0) {
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bool valid = true;
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const char *name = node->user.short_name;
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for (size_t i = 0; i < strlen(name); i++) {
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uint8_t c = (uint8_t)name[i];
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if (c < 32 || c > 126) {
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valid = false;
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break;
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}
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}
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if (valid) {
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strncpy(nodeName, name, sizeof(nodeName) - 1);
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nodeName[sizeof(nodeName) - 1] = '\0';
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} else {
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snprintf(nodeName, sizeof(nodeName), "%04X", (uint16_t)(node->num & 0xFFFF));
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}
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} else {
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strcpy(nodeName, "?");
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}
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return nodeName;
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}
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const char *getCurrentModeTitle(int screenWidth)
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{
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switch (currentMode) {
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case MODE_LAST_HEARD:
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return "Last Heard";
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case MODE_HOP_SIGNAL:
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return (screenWidth > 128) ? "Hops/Signal" : "Hops/Sig";
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case MODE_DISTANCE:
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return "Distance";
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default:
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return "Nodes";
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}
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}
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// Use dynamic timing based on mode
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unsigned long getModeCycleIntervalMs()
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{
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return 3000;
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}
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// Calculate bearing between two lat/lon points
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float calculateBearing(double lat1, double lon1, double lat2, double lon2)
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{
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double dLon = (lon2 - lon1) * DEG_TO_RAD;
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double y = sin(dLon) * cos(lat2 * DEG_TO_RAD);
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double x = cos(lat1 * DEG_TO_RAD) * sin(lat2 * DEG_TO_RAD) - sin(lat1 * DEG_TO_RAD) * cos(lat2 * DEG_TO_RAD) * cos(dLon);
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double bearing = atan2(y, x) * RAD_TO_DEG;
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return fmod(bearing + 360.0, 360.0);
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}
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int calculateMaxScroll(int totalEntries, int visibleRows)
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{
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return std::max(0, (totalEntries - 1) / (visibleRows * 2));
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}
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void retrieveAndSortNodes(std::vector<NodeEntry> &nodeList)
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{
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size_t numNodes = nodeDB->getNumMeshNodes();
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for (size_t i = 0; i < numNodes; i++) {
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meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
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if (!node || node->num == nodeDB->getNodeNum())
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continue;
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NodeEntry entry;
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entry.node = node;
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entry.sortValue = sinceLastSeen(node);
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nodeList.push_back(entry);
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}
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// Sort nodes: favorites first, then by last heard (most recent first)
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std::sort(nodeList.begin(), nodeList.end(), [](const NodeEntry &a, const NodeEntry &b) {
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bool aFav = a.node->is_favorite;
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bool bFav = b.node->is_favorite;
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if (aFav != bFav)
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return aFav;
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if (a.sortValue == 0 || a.sortValue == UINT32_MAX)
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return false;
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if (b.sortValue == 0 || b.sortValue == UINT32_MAX)
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return true;
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return a.sortValue < b.sortValue;
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});
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}
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void drawColumnSeparator(OLEDDisplay *display, int16_t x, int16_t yStart, int16_t yEnd)
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{
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int columnWidth = display->getWidth() / 2;
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int separatorX = x + columnWidth - 2;
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for (int y = yStart; y <= yEnd; y += 2) {
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display->setPixel(separatorX, y);
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}
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}
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void drawScrollbar(OLEDDisplay *display, int visibleNodeRows, int totalEntries, int scrollIndex, int columns, int scrollStartY)
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{
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if (totalEntries <= visibleNodeRows * columns)
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return;
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int scrollbarX = display->getWidth() - 2;
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int scrollbarHeight = display->getHeight() - scrollStartY - 10;
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int thumbHeight = std::max(4, (scrollbarHeight * visibleNodeRows * columns) / totalEntries);
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int maxScroll = calculateMaxScroll(totalEntries, visibleNodeRows);
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int thumbY = scrollStartY + (scrollIndex * (scrollbarHeight - thumbHeight)) / std::max(1, maxScroll);
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for (int i = 0; i < thumbHeight; i++) {
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display->setPixel(scrollbarX, thumbY + i);
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}
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}
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// =============================
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// Entry Renderers
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// =============================
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void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
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{
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bool isLeftCol = (x < SCREEN_WIDTH / 2);
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int timeOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 7 : 10) : (isLeftCol ? 3 : 7);
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const char *nodeName = getSafeNodeName(node);
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char timeStr[10];
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uint32_t seconds = sinceLastSeen(node);
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if (seconds == 0 || seconds == UINT32_MAX) {
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snprintf(timeStr, sizeof(timeStr), "?");
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} else {
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uint32_t minutes = seconds / 60, hours = minutes / 60, days = hours / 24;
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snprintf(timeStr, sizeof(timeStr), (days > 365 ? "?" : "%d%c"),
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(days ? days
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: hours ? hours
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: minutes),
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(days ? 'd'
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: hours ? 'h'
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: 'm'));
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}
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display->setTextAlignment(TEXT_ALIGN_LEFT);
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display->setFont(FONT_SMALL);
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display->drawString(x + ((SCREEN_WIDTH > 128) ? 6 : 3), y, nodeName);
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if (node->is_favorite) {
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if (SCREEN_WIDTH > 128) {
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drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
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} else {
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display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
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}
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}
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int rightEdge = x + columnWidth - timeOffset;
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if (timeStr[strlen(timeStr) - 1] == 'm') // Fix the fact that our fonts don't line up well all the time
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rightEdge -= 1;
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int textWidth = display->getStringWidth(timeStr);
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display->drawString(rightEdge - textWidth, y, timeStr);
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}
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void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
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{
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bool isLeftCol = (x < SCREEN_WIDTH / 2);
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int nameMaxWidth = columnWidth - 25;
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int barsOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 20 : 24) : (isLeftCol ? 15 : 19);
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int hopOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 21 : 29) : (isLeftCol ? 13 : 17);
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int barsXOffset = columnWidth - barsOffset;
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const char *nodeName = getSafeNodeName(node);
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display->setTextAlignment(TEXT_ALIGN_LEFT);
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display->setFont(FONT_SMALL);
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display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 3), y, nameMaxWidth, nodeName);
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if (node->is_favorite) {
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if (SCREEN_WIDTH > 128) {
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drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
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} else {
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display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
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}
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}
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// Draw signal strength bars
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int bars = (node->snr > 5) ? 4 : (node->snr > 0) ? 3 : (node->snr > -5) ? 2 : (node->snr > -10) ? 1 : 0;
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int barWidth = 2;
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int barStartX = x + barsXOffset;
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int barStartY = y + 1 + (FONT_HEIGHT_SMALL / 2) + 2;
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for (int b = 0; b < 4; b++) {
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if (b < bars) {
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int height = (b * 2);
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display->fillRect(barStartX + (b * (barWidth + 1)), barStartY - height, barWidth, height);
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}
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}
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// Draw hop count
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char hopStr[6] = "";
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if (node->has_hops_away && node->hops_away > 0)
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snprintf(hopStr, sizeof(hopStr), "[%d]", node->hops_away);
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if (hopStr[0] != '\0') {
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int rightEdge = x + columnWidth - hopOffset;
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int textWidth = display->getStringWidth(hopStr);
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display->drawString(rightEdge - textWidth, y, hopStr);
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}
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}
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void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
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{
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bool isLeftCol = (x < SCREEN_WIDTH / 2);
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int nameMaxWidth = columnWidth - (SCREEN_WIDTH > 128 ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
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const char *nodeName = getSafeNodeName(node);
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char distStr[10] = "";
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meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
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if (nodeDB->hasValidPosition(ourNode) && nodeDB->hasValidPosition(node)) {
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double lat1 = ourNode->position.latitude_i * 1e-7;
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double lon1 = ourNode->position.longitude_i * 1e-7;
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double lat2 = node->position.latitude_i * 1e-7;
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double lon2 = node->position.longitude_i * 1e-7;
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double earthRadiusKm = 6371.0;
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double dLat = (lat2 - lat1) * DEG_TO_RAD;
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double dLon = (lon2 - lon1) * DEG_TO_RAD;
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double a =
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sin(dLat / 2) * sin(dLat / 2) + cos(lat1 * DEG_TO_RAD) * cos(lat2 * DEG_TO_RAD) * sin(dLon / 2) * sin(dLon / 2);
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double c = 2 * atan2(sqrt(a), sqrt(1 - a));
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double distanceKm = earthRadiusKm * c;
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if (config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL) {
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double miles = distanceKm * 0.621371;
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if (miles < 0.1) {
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int feet = (int)(miles * 5280);
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if (feet < 1000)
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snprintf(distStr, sizeof(distStr), "%dft", feet);
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else
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snprintf(distStr, sizeof(distStr), "¼mi"); // 4-char max
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} else {
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int roundedMiles = (int)(miles + 0.5);
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if (roundedMiles < 1000)
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snprintf(distStr, sizeof(distStr), "%dmi", roundedMiles);
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else
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snprintf(distStr, sizeof(distStr), "999"); // Max display cap
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}
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} else {
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if (distanceKm < 1.0) {
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int meters = (int)(distanceKm * 1000);
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if (meters < 1000)
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snprintf(distStr, sizeof(distStr), "%dm", meters);
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else
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snprintf(distStr, sizeof(distStr), "1k");
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} else {
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int km = (int)(distanceKm + 0.5);
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if (km < 1000)
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snprintf(distStr, sizeof(distStr), "%dk", km);
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else
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snprintf(distStr, sizeof(distStr), "999");
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}
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}
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}
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display->setTextAlignment(TEXT_ALIGN_LEFT);
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display->setFont(FONT_SMALL);
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display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 3), y, nameMaxWidth, nodeName);
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if (node->is_favorite) {
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if (SCREEN_WIDTH > 128) {
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drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
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} else {
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display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
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}
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}
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if (strlen(distStr) > 0) {
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int offset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 7 : 10) // Offset for Wide Screens (Left Column:Right Column)
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: (isLeftCol ? 4 : 7); // Offset for Narrow Screens (Left Column:Right Column)
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int rightEdge = x + columnWidth - offset;
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int textWidth = display->getStringWidth(distStr);
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display->drawString(rightEdge - textWidth, y, distStr);
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}
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}
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void drawEntryDynamic(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
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{
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switch (currentMode) {
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case MODE_LAST_HEARD:
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drawEntryLastHeard(display, node, x, y, columnWidth);
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break;
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case MODE_HOP_SIGNAL:
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||
|
|
drawEntryHopSignal(display, node, x, y, columnWidth);
|
||
|
|
break;
|
||
|
|
case MODE_DISTANCE:
|
||
|
|
drawNodeDistance(display, node, x, y, columnWidth);
|
||
|
|
break;
|
||
|
|
default:
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
|
||
|
|
{
|
||
|
|
bool isLeftCol = (x < SCREEN_WIDTH / 2);
|
||
|
|
|
||
|
|
// Adjust max text width depending on column and screen width
|
||
|
|
int nameMaxWidth = columnWidth - (SCREEN_WIDTH > 128 ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
|
||
|
|
|
||
|
|
const char *nodeName = getSafeNodeName(node);
|
||
|
|
|
||
|
|
display->setTextAlignment(TEXT_ALIGN_LEFT);
|
||
|
|
display->setFont(FONT_SMALL);
|
||
|
|
display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 3), y, nameMaxWidth, nodeName);
|
||
|
|
if (node->is_favorite) {
|
||
|
|
if (SCREEN_WIDTH > 128) {
|
||
|
|
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
|
||
|
|
} else {
|
||
|
|
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth, float myHeading,
|
||
|
|
double userLat, double userLon)
|
||
|
|
{
|
||
|
|
if (!nodeDB->hasValidPosition(node))
|
||
|
|
return;
|
||
|
|
|
||
|
|
bool isLeftCol = (x < SCREEN_WIDTH / 2);
|
||
|
|
int arrowXOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 22 : 24) : (isLeftCol ? 12 : 18);
|
||
|
|
|
||
|
|
int centerX = x + columnWidth - arrowXOffset;
|
||
|
|
int centerY = y + FONT_HEIGHT_SMALL / 2;
|
||
|
|
|
||
|
|
double nodeLat = node->position.latitude_i * 1e-7;
|
||
|
|
double nodeLon = node->position.longitude_i * 1e-7;
|
||
|
|
float bearingToNode = calculateBearing(userLat, userLon, nodeLat, nodeLon);
|
||
|
|
float relativeBearing = fmod((bearingToNode - myHeading + 360), 360);
|
||
|
|
float angle = relativeBearing * DEG_TO_RAD;
|
||
|
|
|
||
|
|
// Shrink size by 2px
|
||
|
|
int size = FONT_HEIGHT_SMALL - 5;
|
||
|
|
float halfSize = size / 2.0;
|
||
|
|
|
||
|
|
// Point of the arrow
|
||
|
|
int tipX = centerX + halfSize * cos(angle);
|
||
|
|
int tipY = centerY - halfSize * sin(angle);
|
||
|
|
|
||
|
|
float baseAngle = radians(35);
|
||
|
|
float sideLen = halfSize * 0.95;
|
||
|
|
float notchInset = halfSize * 0.35;
|
||
|
|
|
||
|
|
// Left and right corners
|
||
|
|
int leftX = centerX + sideLen * cos(angle + PI - baseAngle);
|
||
|
|
int leftY = centerY - sideLen * sin(angle + PI - baseAngle);
|
||
|
|
|
||
|
|
int rightX = centerX + sideLen * cos(angle + PI + baseAngle);
|
||
|
|
int rightY = centerY - sideLen * sin(angle + PI + baseAngle);
|
||
|
|
|
||
|
|
// Center notch (cut-in)
|
||
|
|
int notchX = centerX - notchInset * cos(angle);
|
||
|
|
int notchY = centerY + notchInset * sin(angle);
|
||
|
|
|
||
|
|
// Draw the chevron-style arrowhead
|
||
|
|
display->fillTriangle(tipX, tipY, leftX, leftY, notchX, notchY);
|
||
|
|
display->fillTriangle(tipX, tipY, notchX, notchY, rightX, rightY);
|
||
|
|
}
|
||
|
|
|
||
|
|
// =============================
|
||
|
|
// Main Screen Functions
|
||
|
|
// =============================
|
||
|
|
|
||
|
|
void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y, const char *title,
|
||
|
|
EntryRenderer renderer, NodeExtrasRenderer extras, float heading, double lat, double lon)
|
||
|
|
{
|
||
|
|
const int COMMON_HEADER_HEIGHT = FONT_HEIGHT_SMALL - 1;
|
||
|
|
const int rowYOffset = FONT_HEIGHT_SMALL - 3;
|
||
|
|
|
||
|
|
int columnWidth = display->getWidth() / 2;
|
||
|
|
|
||
|
|
display->clear();
|
||
|
|
|
||
|
|
// Draw the battery/time header
|
||
|
|
graphics::drawCommonHeader(display, x, y, title);
|
||
|
|
|
||
|
|
// Space below header
|
||
|
|
y += COMMON_HEADER_HEIGHT;
|
||
|
|
|
||
|
|
// Fetch and display sorted node list
|
||
|
|
std::vector<NodeEntry> nodeList;
|
||
|
|
retrieveAndSortNodes(nodeList);
|
||
|
|
|
||
|
|
int totalEntries = nodeList.size();
|
||
|
|
int totalRowsAvailable = (display->getHeight() - y) / rowYOffset;
|
||
|
|
#ifdef USE_EINK
|
||
|
|
totalRowsAvailable -= 1;
|
||
|
|
#endif
|
||
|
|
int visibleNodeRows = totalRowsAvailable;
|
||
|
|
int totalColumns = 2;
|
||
|
|
|
||
|
|
int startIndex = scrollIndex * visibleNodeRows * totalColumns;
|
||
|
|
int endIndex = std::min(startIndex + visibleNodeRows * totalColumns, totalEntries);
|
||
|
|
|
||
|
|
int yOffset = 0;
|
||
|
|
int col = 0;
|
||
|
|
int lastNodeY = y;
|
||
|
|
int shownCount = 0;
|
||
|
|
int rowCount = 0;
|
||
|
|
|
||
|
|
for (int i = startIndex; i < endIndex; ++i) {
|
||
|
|
int xPos = x + (col * columnWidth);
|
||
|
|
int yPos = y + yOffset;
|
||
|
|
renderer(display, nodeList[i].node, xPos, yPos, columnWidth);
|
||
|
|
|
||
|
|
if (extras) {
|
||
|
|
extras(display, nodeList[i].node, xPos, yPos, columnWidth, heading, lat, lon);
|
||
|
|
}
|
||
|
|
|
||
|
|
lastNodeY = std::max(lastNodeY, yPos + FONT_HEIGHT_SMALL);
|
||
|
|
yOffset += rowYOffset;
|
||
|
|
shownCount++;
|
||
|
|
rowCount++;
|
||
|
|
|
||
|
|
if (rowCount >= totalRowsAvailable) {
|
||
|
|
yOffset = 0;
|
||
|
|
rowCount = 0;
|
||
|
|
col++;
|
||
|
|
if (col > (totalColumns - 1))
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
// Draw column separator
|
||
|
|
if (shownCount > 0) {
|
||
|
|
const int firstNodeY = y + 3;
|
||
|
|
drawColumnSeparator(display, x, firstNodeY, lastNodeY);
|
||
|
|
}
|
||
|
|
|
||
|
|
const int scrollStartY = y + 3;
|
||
|
|
drawScrollbar(display, visibleNodeRows, totalEntries, scrollIndex, 2, scrollStartY);
|
||
|
|
}
|
||
|
|
|
||
|
|
// =============================
|
||
|
|
// Screen Frame Functions
|
||
|
|
// =============================
|
||
|
|
|
||
|
|
#ifndef USE_EINK
|
||
|
|
void drawDynamicNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||
|
|
{
|
||
|
|
// Static variables to track mode and duration
|
||
|
|
static NodeListMode lastRenderedMode = MODE_COUNT;
|
||
|
|
static unsigned long modeStartTime = 0;
|
||
|
|
|
||
|
|
unsigned long now = millis();
|
||
|
|
|
||
|
|
// On very first call (on boot or state enter)
|
||
|
|
if (lastRenderedMode == MODE_COUNT) {
|
||
|
|
currentMode = MODE_LAST_HEARD;
|
||
|
|
modeStartTime = now;
|
||
|
|
}
|
||
|
|
|
||
|
|
// Time to switch to next mode?
|
||
|
|
if (now - modeStartTime >= getModeCycleIntervalMs()) {
|
||
|
|
currentMode = static_cast<NodeListMode>((currentMode + 1) % MODE_COUNT);
|
||
|
|
modeStartTime = now;
|
||
|
|
}
|
||
|
|
|
||
|
|
// Render screen based on currentMode
|
||
|
|
const char *title = getCurrentModeTitle(display->getWidth());
|
||
|
|
drawNodeListScreen(display, state, x, y, title, drawEntryDynamic);
|
||
|
|
|
||
|
|
// Track the last mode to avoid reinitializing modeStartTime
|
||
|
|
lastRenderedMode = currentMode;
|
||
|
|
}
|
||
|
|
#endif
|
||
|
|
|
||
|
|
#ifdef USE_EINK
|
||
|
|
void drawLastHeardScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||
|
|
{
|
||
|
|
const char *title = "Last Heard";
|
||
|
|
drawNodeListScreen(display, state, x, y, title, drawEntryLastHeard);
|
||
|
|
}
|
||
|
|
|
||
|
|
void drawHopSignalScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||
|
|
{
|
||
|
|
const char *title = "Hops/Signal";
|
||
|
|
drawNodeListScreen(display, state, x, y, title, drawEntryHopSignal);
|
||
|
|
}
|
||
|
|
|
||
|
|
void drawDistanceScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||
|
|
{
|
||
|
|
const char *title = "Distance";
|
||
|
|
drawNodeListScreen(display, state, x, y, title, drawNodeDistance);
|
||
|
|
}
|
||
|
|
#endif
|
||
|
|
|
||
|
|
void drawNodeListWithCompasses(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||
|
|
{
|
||
|
|
float heading = 0;
|
||
|
|
bool validHeading = false;
|
||
|
|
double lat = 0;
|
||
|
|
double lon = 0;
|
||
|
|
|
||
|
|
#if HAS_GPS
|
||
|
|
if (screen->hasHeading()) {
|
||
|
|
heading = screen->getHeading(); // degrees
|
||
|
|
validHeading = true;
|
||
|
|
} else {
|
||
|
|
heading = screen->estimatedHeading(lat, lon);
|
||
|
|
validHeading = !isnan(heading);
|
||
|
|
}
|
||
|
|
#endif
|
||
|
|
|
||
|
|
if (!validHeading)
|
||
|
|
return;
|
||
|
|
|
||
|
|
drawNodeListScreen(display, state, x, y, "Bearings", drawEntryCompass, drawCompassArrow, heading, lat, lon);
|
||
|
|
}
|
||
|
|
|
||
|
|
/// Draw a series of fields in a column, wrapping to multiple columns if needed
|
||
|
|
void drawColumns(OLEDDisplay *display, int16_t x, int16_t y, const char **fields)
|
||
|
|
{
|
||
|
|
// The coordinates define the left starting point of the text
|
||
|
|
display->setTextAlignment(TEXT_ALIGN_LEFT);
|
||
|
|
|
||
|
|
const char **f = fields;
|
||
|
|
int xo = x, yo = y;
|
||
|
|
while (*f) {
|
||
|
|
display->drawString(xo, yo, *f);
|
||
|
|
if ((display->getColor() == BLACK) && config.display.heading_bold)
|
||
|
|
display->drawString(xo + 1, yo, *f);
|
||
|
|
|
||
|
|
display->setColor(WHITE);
|
||
|
|
yo += FONT_HEIGHT_SMALL;
|
||
|
|
if (yo > SCREEN_HEIGHT - FONT_HEIGHT_SMALL) {
|
||
|
|
xo += SCREEN_WIDTH / 2;
|
||
|
|
yo = 0;
|
||
|
|
}
|
||
|
|
f++;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
} // namespace NodeListRenderer
|
||
|
|
} // namespace graphics
|
||
|
|
#endif
|